Extended Euclidean Algorithm Example

The Euclidean algorithm is an effective algorithm for finding the greatest common divisor of two integers. It is named after the Greek mathematician Euclid, who invented in VII century.

In the most simple case, Euclidean algorithm is applied to a pair of positive integers and generates a new pair consisting of a smaller number, and the modulo between the larger and the smaller number. The process is repeated until the found number will be the greatest common divisor of the original pair.

The extended Euclidean algorithm also finds such coefficients x and y that:

a*x + b*y=gcd(a, b)

Algorithm

To calculate these coefficients we should derive formulas that change them during the transition from pair (a, b) to pair (b\%a, a) (% means the modulo operation)

So, we have a solution (x1, y1) for the new pair (b\%a, a):

(b\%a)*x_1 + a*y_1 = g,

And now we want to find a solution (x, y) for our pair (a, b):

a*x + b*y = g.

To do this we should transform b\%a:

b\%a = b - [\frac{b}{a}]*a

Substitute this in the expression below and get:

g = (b\%a)*x_1 + a*y_1 = (b - [\frac{b}{a}]*a)*x_1 + a*y_1

Transform:

g = b*x_1 + a * (y_1 - [\frac{b}{a}]*x_1 )

So we get the needed expression:

\left\{\begin{matrix} x = y_1 - [\frac{b}{a}]*x_1, \\y = x_1  \end{matrix}\right.

C# implementation:

extended-euclidean-algorithm-1

extended-euclidean-algorithm-2

Too big values:

extended-euclidean-algorithm-3

Code listing:

EuclidExtended.cs:

using System;

namespace EuclidExtended
{
    public class EuclidExtended
    {
        private long a, b;

        public EuclidExtended(long a, long b)
        {
            this.a = a;
            this.b = b;
        }

        public EuclidExtendedSolution solve()
        {
            long x0 = 1, xn = 1, y0 = 0, yn = 0, x1 = 0, y1 = 1, f, r = a % b;

            while (r > 0)
            {
                f = a / b;
                xn = x0 - f * x1;
                yn = y0 - f * y1;

                x0 = x1;
                y0 = y1;
                x1 = xn;
                y1 = yn;
                a = b;
                b = r;
                r = a % b;
            }

            return new EuclidExtendedSolution(xn, yn, b);
        }

    }
}

Code listing:

EuclidExtended.cs:

using System;

namespace EuclidExtended
{
    public class EuclidExtended
    {
        private long a, b;

        public EuclidExtended(long a, long b)
        {
            this.a = a;
            this.b = b;
        }

        public EuclidExtendedSolution solve()
        {
            long x0 = 1, xn = 1, y0 = 0, yn = 0, x1 = 0, y1 = 1, f, r = a % b;

            while (r > 0)
            {
                f = a / b;
                xn = x0 - f * x1;
                yn = y0 - f * y1;

                x0 = x1;
                y0 = y1;
                x1 = xn;
                y1 = yn;
                a = b;
                b = r;
                r = a % b;
            }

            return new EuclidExtendedSolution(xn, yn, b);
        }

    }
}

EuclidExtendedSolution.cs:

using System;

namespace EuclidExtended
{
    public class EuclidExtendedSolution
    {
        private long x, y, d;

        public long X
        {
            get
            {
                return this.x;
            }
        }

        public long Y
        {
            get
            {
                return this.y;
            }
        }

        public long D
        {
            get
            {
                return this.d;
            }
        }

        public EuclidExtendedSolution(long x, long y, long d)
        {
            this.x = x;
            this.y = y;
            this.d = d;
        }
    }
}

Form1.Designer.cs:

namespace EuclidExtended
{
    partial class Form1
    {
        ///

        /// <summary>
        /// Required designer variable.
        /// </summary>


        private System.ComponentModel.IContainer components = null;

        ///

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>


        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        ///

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>


        private void InitializeComponent()
        {
            this.lblA = new System.Windows.Forms.Label();
            this.txtA = new System.Windows.Forms.TextBox();
            this.txtB = new System.Windows.Forms.TextBox();
            this.lblB = new System.Windows.Forms.Label();
            this.btnCalculate = new System.Windows.Forms.Button();
            this.lblResult = new System.Windows.Forms.Label();
            this.SuspendLayout();
            // 
            // lblA
            // 
            this.lblA.AutoSize = true;
            this.lblA.Location = new System.Drawing.Point(33, 28);
            this.lblA.Name = "lblA";
            this.lblA.Size = new System.Drawing.Size(16, 13);
            this.lblA.TabIndex = 0;
            this.lblA.Text = "a:";
            this.lblA.Click += new System.EventHandler(this.label1_Click);
            // 
            // txtA
            // 
            this.txtA.Location = new System.Drawing.Point(55, 25);
            this.txtA.Name = "txtA";
            this.txtA.Size = new System.Drawing.Size(100, 20);
            this.txtA.TabIndex = 1;
            this.txtA.KeyDown += new System.Windows.Forms.KeyEventHandler(this.txtA_KeyDown);
            // 
            // txtB
            // 
            this.txtB.Location = new System.Drawing.Point(55, 63);
            this.txtB.Name = "txtB";
            this.txtB.Size = new System.Drawing.Size(100, 20);
            this.txtB.TabIndex = 3;
            this.txtB.KeyDown += new System.Windows.Forms.KeyEventHandler(this.txtB_KeyDown);
            // 
            // lblB
            // 
            this.lblB.AutoSize = true;
            this.lblB.Location = new System.Drawing.Point(33, 66);
            this.lblB.Name = "lblB";
            this.lblB.Size = new System.Drawing.Size(16, 13);
            this.lblB.TabIndex = 2;
            this.lblB.Text = "b:";
            // 
            // btnCalculate
            // 
            this.btnCalculate.Location = new System.Drawing.Point(36, 108);
            this.btnCalculate.Name = "btnCalculate";
            this.btnCalculate.Size = new System.Drawing.Size(119, 23);
            this.btnCalculate.TabIndex = 4;
            this.btnCalculate.Text = "Calculate";
            this.btnCalculate.UseVisualStyleBackColor = true;
            this.btnCalculate.Click += new System.EventHandler(this.btnCalculate_Click);
            // 
            // lblResult
            // 
            this.lblResult.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.lblResult.Location = new System.Drawing.Point(241, 27);
            this.lblResult.Name = "lblResult";
            this.lblResult.Size = new System.Drawing.Size(193, 104);
            this.lblResult.TabIndex = 5;
            this.lblResult.Text = "ax + by = 1";
            // 
            // Form1
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(446, 166);
            this.Controls.Add(this.lblResult);
            this.Controls.Add(this.btnCalculate);
            this.Controls.Add(this.txtB);
            this.Controls.Add(this.lblB);
            this.Controls.Add(this.txtA);
            this.Controls.Add(this.lblA);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
            this.MaximizeBox = false;
            this.Name = "Form1";
            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
            this.Text = "Euclid\'s Extended Algorithm";
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Label lblA;
        private System.Windows.Forms.TextBox txtA;
        private System.Windows.Forms.TextBox txtB;
        private System.Windows.Forms.Label lblB;
        private System.Windows.Forms.Button btnCalculate;
        private System.Windows.Forms.Label lblResult;
    }
}

Form1.cs:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace EuclidExtended
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
        }

        private void label1_Click(object sender, EventArgs e)
        {

        }

        private void btnCalculate_Click(object sender, EventArgs e)
        {
            performSolving();
        }

        private void txtA_KeyDown(object sender, KeyEventArgs e)
        {
            if (e.KeyCode == Keys.Return)
            {
                txtB.Focus();
            }
        }

        private void txtB_KeyDown(object sender, KeyEventArgs e)
        {
            if (e.KeyCode == Keys.Return)
            {
                performSolving();
            }
        }

        private void performSolving()
        {
            try
            {
                long a = long.Parse(txtA.Text);
                long b = long.Parse(txtB.Text);

                EuclidExtended ee = new EuclidExtended(a, b);
                EuclidExtendedSolution result = ee.solve();

                lblResult.Text = string.Format("d = {0} {1}x = {2} {1}y = {3}", result.D, Environment.NewLine, result.X, result.Y);
            }
            catch (Exception ex)
            {
                String message = string.Format("Something is wrong:{0}\"{1}\"", Environment.NewLine, ex.Message);
                MessageBox.Show(message, "Error :/", MessageBoxButtons.OK, MessageBoxIcon.Error);
            }
        }
    }
}

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